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Franchise Owner Activity
FranchiseLast Visited This Page
Duncan Idaho6 days, 7 hours, 53 minutes ago
Commissioner9 days, 9 hours, 6 minutes ago
Grim Reapers23 days, 16 hours, 10 minutes ago
Angry Puppies23 days, 23 hours, 17 minutes ago
Dominators45 days, 3 hours, 24 minutes ago
Sunday Sandman47 days, 5 hours, 19 minutes ago
Yellow Brick Road47 days, 5 hours, 36 minutes ago
Two Dog Brew47 days, 6 hours, 57 minutes ago
Da Sickness II75 days, 7 hours, 11 minutes ago
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Owners Desk
Top Performers
Top MVP's
Top 12 Players
#PlayerPts
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All Top Performer Players
Top QB's
Top 10 QB
#PlayerPts
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All Top Performer QB
Top 12 RB
#PlayerPts
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Top 12 WR
#PlayerPts
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Top 12 TE
#PlayerPts
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Top 10 PK
#PlayerPts
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Top 10 Def
#PlayerPts
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All Top Performer Def
League Standings
Franchise W‑L‑T Pct GB Strk PF Avg PF PA Avg PA Div W‑L‑T Acct Bal
Angry Puppies Angry Puppies 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$0.00
Dominators Dominators 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-40.00
Open Team 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-40.00
Open Team 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-40.00
Franchise W‑L‑T Pct GB Strk PF Avg PF PA Avg PA Div W‑L‑T Acct Bal
Hut Hut Hut Hut Hut Hut 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-40.00
Grim Reapers Grim Reapers 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$0.00
Password is Taco Password is Taco 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-40.00
Sunday Sandman Sunday Sandman 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-40.00
Franchise W‑L‑T Pct GB Strk PF Avg PF PA Avg PA Div W‑L‑T Acct Bal
Two Dog Brew Two Dog Brew 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$0.00
Duncan Idaho Duncan Idaho 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-2.00
Yellow Brick Road Yellow Brick Road 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-40.00
Da Sickness II Da Sickness II 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$0.00
Monthly Calendar
< Jun 2019 >
SunMonTueWedThuFriSat
      
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  • Initial Confirmation Deadline starts at 8:00 p.m.
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Live Scoring
Week 1
Dominators0.00Details
Open Team0.00
Angry Puppies0.00Details
Open Team0.00
Grim Reapers0.00Details
Sunday Sandman0.00
Hut Hut Hut0.00Details
Password is Taco0.00
Two Dog Brew0.00Details
Duncan Idaho0.00
Yellow Brick Road0.00Details
Da Sickness II0.00
Monday Report
Monday Report Will Be Displayed On Mondays During The Season For Head-To-Head Leagues.
Week 1 NFL Schedule
Thu Sep 5 8:20:00 p.m. ET 2019
Packers 
(Weather)
(Box Score)
Bears 
Sun Sep 8 1:00:00 p.m. ET 2019
Ravens 
(Weather)
(Box Score)
Dolphins 
Bills 
(Weather)
(Box Score)
Jets 
Titans 
(Weather)
(Box Score)
Browns 
Chiefs 
(Weather)
(Box Score)
Jaguars 
Redskins 
(Weather)
(Box Score)
Eagles 
Falcons 
(Weather)
(Box Score)
Vikings 
Rams 
(Weather)
(Box Score)
Panthers 
Sun Sep 8 4:05:00 p.m. ET 2019
Colts 
(Weather)
(Box Score)
Chargers 
Bengals 
(Weather)
(Box Score)
Seahawks 
Sun Sep 8 4:25:00 p.m. ET 2019
Giants 
(Weather)
(Box Score)
Cowboys 
Lions 
(Weather)
(Box Score)
Cardinals 
49ers 
(Weather)
(Box Score)
Buccaneers 
Sun Sep 8 8:20:00 p.m. ET 2019
Steelers 
(Weather)
(Box Score)
Patriots 
Mon Sep 9 7:10:00 p.m. ET 2019
Texans 
(Dome)
(Box Score)
Saints 
Mon Sep 9 10:20:00 p.m. ET 2019
Broncos 
(Weather)
(Box Score)
Raiders 
Bye Weeks
None
Week 1 Matchup Chart
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My Bye Weeks
NFL Teams On Bye In Week 1
No NFL Teams On Bye
My Players On Bye In Week 1
No Players On My Roster On Bye
Top QB
Top QB
Top 15 QB
#PlayerPts
1.Mahomes, Patrick KCC QB497.74
2.Ryan, Matt ATL QB394.64
3.Roethlisberger, Ben PIT QB391.08
4.Luck, Andrew IND QB374.82
5.Brees, Drew NOS QB367.98
6.Watson, Deshaun HOU QB364.74
7.Rodgers, Aaron GBP QB362.54
8.Wilson, Russell SEA QB359.54
9.Goff, Jared LAR QB344.36
10.Rivers, Philip LAC QB335.98
11.Cousins, Kirk MIN QB334.14
12.Newton, Cam CAR QB328.60
13.Brady, Tom NEP QB306.30
14.Trubisky, Mitchell CHI QB300.90
15.Prescott, Dak DAL QB294.42
All Top Performer QB
Top RB's
Top 15 RB
#PlayerPts
1.Gurley, Todd LAR RB355.40
2.McCaffrey, Christian CAR RB351.70
3.Barkley, Saquon NYG RB335.50
4.Kamara, Alvin NOS RB329.90
5.Elliott, Ezekiel DAL RB307.00
6.Conner, James PIT RB254.00
7.Gordon, Melvin LAC RB251.80
8.White, James NEP RB234.80
9.Johnson, David ARI RB222.70
10.Hunt, Kareem CLE RB222.40
11.Mixon, Joe CIN RB219.10
12.Lindsay, Phillip DEN RB212.30
13.Cohen, Tarik CHI RB207.04
14.Henry, Derrick TEN RB186.56
15.Chubb, Nick CLE RB185.10
All Top Performer RB
Top WR's
Top 15 WR
#PlayerPts
1.Adams, Davante GBP WR329.60
2.Brown, Antonio OAK WR323.70
3.Thomas, Michael NOS WR309.60
4.Hopkins, DeAndre HOU WR308.80
5.Thielen, Adam MIN WR301.60
6.Hill, Tyreek KCC WR299.40
7.Jones, Julio ATL WR299.10
8.Smith-Schuster, JuJu PIT WR283.20
9.Woods, Robert LAR WR261.10
10.Evans, Mike TBB WR256.80
11.Allen, Keenan LAC WR250.70
12.Diggs, Stefon MIN WR247.60
13.Beckham, Odell CLE WR235.34
14.Hilton, T.Y. IND WR230.90
15.Boyd, Tyler CIN WR221.10
All Top Performer WR
Top QB
Top FA QB
Top 15 FA QB
#PlayerPts
1.Mahomes, Patrick KCC QB497.74
2.Ryan, Matt ATL QB394.64
3.Roethlisberger, Ben PIT QB391.08
4.Luck, Andrew IND QB374.82
5.Brees, Drew NOS QB367.98
6.Watson, Deshaun HOU QB364.74
7.Rodgers, Aaron GBP QB362.54
8.Wilson, Russell SEA QB359.54
9.Goff, Jared LAR QB344.36
10.Rivers, Philip LAC QB335.98
11.Cousins, Kirk MIN QB334.14
12.Newton, Cam CAR QB328.60
13.Brady, Tom NEP QB306.30
14.Trubisky, Mitchell CHI QB300.90
15.Prescott, Dak DAL QB294.42
All Top Performer FA QB
Top FA RB's
Top 15 FA RB
#PlayerPts
1.Gurley, Todd LAR RB355.40
2.McCaffrey, Christian CAR RB351.70
3.Barkley, Saquon NYG RB335.50
4.Kamara, Alvin NOS RB329.90
5.Elliott, Ezekiel DAL RB307.00
6.Conner, James PIT RB254.00
7.Gordon, Melvin LAC RB251.80
8.White, James NEP RB234.80
9.Johnson, David ARI RB222.70
10.Hunt, Kareem CLE RB222.40
11.Mixon, Joe CIN RB219.10
12.Lindsay, Phillip DEN RB212.30
13.Cohen, Tarik CHI RB207.04
14.Henry, Derrick TEN RB186.56
15.Chubb, Nick CLE RB185.10
All Top Performer FA RB
Top FA WR's
Top 15 FA WR
#PlayerPts
1.Adams, Davante GBP WR329.60
2.Brown, Antonio OAK WR323.70
3.Thomas, Michael NOS WR309.60
4.Hopkins, DeAndre HOU WR308.80
5.Thielen, Adam MIN WR301.60
6.Hill, Tyreek KCC WR299.40
7.Jones, Julio ATL WR299.10
8.Smith-Schuster, JuJu PIT WR283.20
9.Woods, Robert LAR WR261.10
10.Evans, Mike TBB WR256.80
11.Allen, Keenan LAC WR250.70
12.Diggs, Stefon MIN WR247.60
13.Beckham, Odell CLE WR235.34
14.Hilton, T.Y. IND WR230.90
15.Boyd, Tyler CIN WR221.10
All Top Performer FA WR
10 Newest Transactions
# Franchise TypeTransactionDate
View All Transactions
Blind Bidding Summary
FranchiseSpentBalance
Hut Hut Hut$0.00$50.00
Angry Puppies$0.00$50.00
Two Dog Brew$0.00$50.00
Duncan Idaho$0.00$50.00
Dominators$0.00$50.00
Grim Reapers$0.00$50.00
Password is Taco$0.00$50.00
Open Team$0.00$50.00
Yellow Brick Road$0.00$50.00
Da Sickness II$0.00$50.00
Open Team$0.00$50.00
Sunday Sandman$0.00$50.00
Total:$0.00$600.00
Trade Bait
FranchiseWill Give UpIn Exchange ForDate Entered
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Fantasy Recap - Game Of The Week
No Week 1 Recaps Are Available
Weekly Results
Select A Franchise:
The chart will appear within this DIV. This text will be replaced by the chart. If it does not, it most likely means that you have this Weekly Results Chart twice on your league home page, when it can only appear once.
Weekly Summary
Franchise/Week 1 PF
Hut Hut Hut0.00 0.00
Angry Puppies0.00 0.00
Two Dog Brew0.00 0.00
Duncan Idaho0.00 0.00
Dominators0.00 0.00
Grim Reapers0.00 0.00
Password is Taco0.00 0.00
Open Team0.00 0.00
Yellow Brick Road0.00 0.00
Da Sickness II0.00 0.00
Open Team0.00 0.00
Sunday Sandman0.00 0.00
Average0.000.00
Power Rankings
  All-Play Record
Franchise PF PP Eff Bench Points Max PF Min PF Coulda Won Woulda Lost Power Rank Alternate Power Rank W L T Pct
Hut Hut Hut00.0%0.00000.000000.000
Angry Puppies00.0%0.00000.000000.000
Two Dog Brew00.0%0.00000.000000.000
Duncan Idaho00.0%0.00000.000000.000
Dominators00.0%0.00000.000000.000
Grim Reapers00.0%0.00000.000000.000
Password is Taco00.0%0.00000.000000.000
Open Team00.0%0.00000.000000.000
Yellow Brick Road00.0%0.00000.000000.000
Da Sickness II00.0%0.00000.000000.000
Open Team00.0%0.00000.000000.000
Sunday Sandman00.0%0.00000.000000.000
LINEUP ALERT
The Following Teams Have Invalid Lineups
Week 1 MVP Starters
PlayerPts
All Week 1 Top Starters
Playoff Bracket
2019 UFFL II Playoffs
Week 15 Week 16 UFFL II Champion
#3 Seed  
  Winner of Game #2  
#2 Seed    
  UFFL II Champion
#4 Seed    
  Winner of Game #1  
#1 Seed   
Playoff Bracket
3rd Place Game
Week 16 3rd Place
Loser of Game #2 From 2019 UFFL II Playoffs Bracket  
  3rd Place
Loser of Game #1 From 2019 UFFL II Playoffs Bracket  
Playoff Bracket
Toilet Bowl
Week 14 Week 15 Week 16 TB Winner
#6 Seed  
  Winner of Game #1  
#3 Seed    
  Winner of Game #3  
     
#1 Seed    
   
  TB Winner
#5 Seed    
  Winner of Game #2    
#4 Seed      
  Winner of Game #4  
    
#2 Seed   
League Champions
2018
PlaceFranchise
1.Grim Reapers
2.Two Dog Brew
2017
PlaceFranchise
1.Da Sickness II
2.Dominators
2016
PlaceFranchise
1.night KNIGHT
2.Grim Reapers
2015
PlaceFranchise
1.Dominators
2.Saxon Kings
2014
PlaceFranchise
1.Grim Reapers
2.Jive Turkeys
2013
PlaceFranchise
1.night KNIGHT
2.Grim Reapers
2012
PlaceFranchise
1.Dominators
2.The Widowmakers
2011
PlaceFranchise
1.Grim Reapers
2.Moose Jaw Maulers
2010
PlaceFranchise
1.Grim Reapers
2.Jax Beach Riptide
2009
PlaceFranchise
1.Pigskin Krazies
2.The Widowmakers
2008
PlaceFranchise
1.Long Shot Jr.
2.Grim Reapers
2007
PlaceFranchise
1.Robo's X-terminators
2.German Eagles
2006
PlaceFranchise
1.Mighty Moose
2.Grim Reapers
2005
PlaceFranchise
1.Grim Reapers
2.Robo's X-terminators
2004
PlaceFranchise
1.The Widowmakers
2.Bayou City Badboys
2003
PlaceFranchise
1.Waynesville Superchickens
2.The Widowmakers
2002
PlaceFranchise
1.Danville Doppelgangers
2.Hooligans
2001
PlaceFranchise
1.Grim Reapers
2.The Widowmakers
2000
PlaceFranchise
1.Grim Reapers
2.Mighty Moose
1999
PlaceFranchise
1.Canuckleheads
2.Cyclones
1998
PlaceFranchise
1.Fighting Irish
2.Grim Reapers
UFFL II HALL OF CHAMPIONS

Dedicated to skill, foresight, finesse
and . . .
MOTHER LUCK!!!

2019 ???
Dave Torreano 2018
MacKenzie Hehn 2017
John Hall 2016
Daniel Newton 2015
Dave Torreano 2014
John Hall 2013
Daniel Newton 2012
Dave Torreano 2011
Dave Torreano 2010
Steve Moyer 2009
Ryan Stier 2008
Robo Watson 2007
Chris Reed 2006
Dave Torreano 2005
Mark Edgar 2004
Mark Edgar 2003
Chadd Maia 2002
Dave Torreano 2001
Dave Torreano 2000
Carlton T. Redd 1999
Larry Stier 1998
League Champions

UFFL II Champions

2018

Grim Reapers

2017

Da Sickness II

2016

night KNIGHT

2015

Dominators

2014

Grim Reapers

2013

night KNIGHT

2012

Dominators

2011

Grim Reapers

2010

Grim Reapers

2009

Pigskin Krazies

2008

Long Shot Jr.

2007

Robo's X-terminators

2006

Mighty Moose

2005

Grim Reapers

2004

The Widowmakers

2002

Danville Doppelgangers

2001

Grim Reapers

2000

Grim Reapers

1999

Canuckleheads

1998

Fighting Irish

Season Records
#FranchiseYearWLTPFPA
1. Dominators 2018 19802310.58 3195.86
2. Duncan Idaho 2018 20702273.48 3451.48
3. Grim Reapers 2008 14202254.92 1767.74
4. Da Sickness II 2017 21602215.72 3104.76
5. Sunday Sandman 2016 11402198.92 1784.62
6. night KNIGHT 2013 12302195.34 1654.58
7. The Widowmakers 2012 11402188.24 1780.62
8. Jive Turkeys 2014 11402181.34 1625.26
9. night KNIGHT 2012 7802161.72 1806.78
10. Grim Reapers 2018 18902157.76 3354.5
All Season Records
Career Records
Matchup Records
Record Streaks
#FranchiseYearStart WeekStreak LengthStreak Type
1.Duncan Idaho2018112Winning
2.Da Sickness II2017810Winning
3.Grim Reapers200869Winning
4.Dominators201899Winning
5.night KNIGHT201338Winning
6.Saxon Kings201518Winning
7.Sunday Sandman201738Winning
8.Long Shot Jr.200847Winning
9.Robo's Masters of X-termination200837Winning
10.Mutant Ninja Rabbits201067Winning
All Record Streaks
Record Streaks
#FranchiseYearStart WeekStreak LengthStreak Type
1.Pigskin Krazies2008411Losing
2.Reapercussion2013111Losing
3.Angry Puppies2018710Losing
4.Angry Puppies201728Losing
5.Vanilla Ice201417Losing
6.Dreamers201547Losing
7.Slobber Knockers201677Losing
8.Brutal Barbarians2017107Losing
9.Mighty Moose200816Losing
10.Muffballers200816Losing
All Record Streaks
Player Records
#OvrPlayerYearWeekStatusPts
All Player Records
Player Records
#OvrPlayerYearWeekStatusPts
All Player Records

Ultimate Fantasy Football League II Rules

UFFL II League Site

UFFL II Constitution Last Update: May 13, 2019
Table Of Contents
Chapter Title
1 Overview
2 Draft
3 Rosters
4 Schedule & Divisions
5 Wins and Losses
6 Scoring
7 Starting Lineups
8 Transactions
8A Free Agency
8B Trades
8C Injured Reserve
9 Playoffs
10 Tiebreakers
11 Rule Changes
12 Governance
13 Expected Owner Conduct
14 Entry Fee
15 Prize Money

Note: Rules in blue are effective for the 2019 season.

1. Overview:

UFFL II is a 12 team redraft league with weekly double headers. Owners build their rosters via a combo auction/serpentine draft. The regular season is 13 weeks with the playoffs starting in week 14. UFFL II is entering it's 22nd year.

2. Auction/Draft Overview:

Owners will build their team via a combination of a six round auction followed by a 12 round serpentine draft. Both the auction and the draft will be conducted on the league site and are slow or "e-mail" style taking approximately two weeks to complete.

2A. Auction Rules:

The UFFL II Auction starts on Saturday, August 17, 2019 at the league web site. Each franchise is allotted $200 bidding bucks for the auction and can spend all of their funds or leave a balance to be used in-season weekly BBID waivers.

Each owner will nominate three players on Saturday and three players on Sunday. Nominations can only be made between 8 AM and 12 AM (midnight) ET. Bidding is “open bidding” but owners do not necessarily see the highest bid. The player is then awarded to the team with the highest bid after no higher bids have been made on that player after the auction timer has expired. The timer is initially set at 14 hours for the start of the auction on Saturday and reduced by 2 hours every 24 hours, depending on Commish availability.

Open nominations begin on Monday, August 19 at 8:00 AM ET. There is no limit to the number of players owners can nominate.

If an owner fails to nominate three player by midnight on Saturday and Sunday, the Commish will submit nomination(s) for them. If any team has less than six players on their roster with no pending bids at 9:00 PM ET on Tuesday, the Commish will nominate player(s) for that team.

Owners who nominate more than three players on Saturday/Sunday or fail to nominate players will have their blind bidding money reduced to $0 following the auction.

Owners cannot have more than six completed/pending bids at anytime. The auction ends when all teams have six players on their roster.

Each team's balance will be then be transferred to their blind bidding balance which will go towards the free agent blind bidding process.

2B. Draft Rules:

The draft starts 12 hours after the auction ends (Tuesday, August 20). The draft is a slow e-mail style draft. The team with the most remaining bidding bucks will have the the first pick, etc. The order of the next round will be reverse order of the previous round. The draft will continue in a serpentine order until all teams have 18 players. Any combination of positions is allowed but owners must draft enough players/defensive teams to field a full starting lineup.

The time limit between picks is 12 hours for the first round so everyone knows the draft has started, 10 hours for rounds 2-6, 8 hours for rounds 7-8, 7 hours for rounds 9-10 and 6 hours for rounds 11-12. The draft timer will be suspended from midnight to 6 AM ET daily (reduced one hour every 2.5 days). You can still make picks but the clock will be stopped. Picks are made through the website and e-mail notifications are then sent out to all teams that have the option selected in their franchise setup. Be sure to check the website to ensure than an e-mail alert was not 'lost in cyberspace'. If you miss your pick, the site will automatically select a player for you according to ADP.

Rounds 1-6: Auction
Round 4: 1-12
Round 5: 12-1
Round 6: 1-12
...

3. Rosters:

A team roster consists of the following players:

  • 18 players in any positional combination of QB, RB, WR, TE, PK, and Def.

Note: Player positions determined by MFL.com.

4. Schedule and Divisions:

Divisional placement will be determined by a dice roll during the offseason.

Each team plays two opponents per week except week #1. Each team plays divisional opponents three times and all other teams twice.

5. Wins and Losses:

The team with the highest score wins. Your team score will be determined by adding up your players' points and your defensive team's points using the scoring system. In case of a tie, the game ends in a tie (see scoring system). Scores are considered official, final and unchangeable at kickoff of the first game of the following week (usually 8:30 PM ET Thursday, but sometimes Saturday or Sunday). This gives all owners a predefined time frame in which to search for scoring errors or for stats sources, NFL.com. After scores become official they will not change for any reason.

6. Scoring:

6A. Scoring for offensive players (QBs, RBs, WRs, and TEs) is calculated as follows:

  • Every 1 yards rushing = 0.1 points
  • Every 1 yards receiving = 0.1 points
  • Every 1 yards passing = 0.04 points
  • Each rushing or receiving TD = 6 points
  • Each passing TD = 6 points
  • Each pass reception (RB) = 0.7 points
  • Each pass reception (WR) = 1 point
  • Each pass reception (TE) = 1.3 points
  • Each rushing or receiving 2 point conversion = 2 points
  • Each passing 2 point conversion = 1 point
  • Each interceptions thrown = minus 2 points
  • Each fumble lost = minus 1 point

6B. Scoring for place kickers is calculated as follows:

  • Each Extra Point = 1 point
  • Each field goal score determined by length, i.e., 36 yard FG = 3.6 points, 51 yd FG = 5.1 points
  • Every 1 yards rushing = 0.1 point
  • Every 1 yards receiving = 0.1 point
  • Every 1 yards passing = 0.04 point
  • Each pass reception = 1 point
  • Each rushing or receiving TD = 6 points
  • Each passing TD = 6 points
  • Each rushing or receiving 2 point conversion = 2 points
  • Each passing 2 point conversion = 1 point
  • Each interceptions thrown = minus 1 point
  • Each fumble lost = minus 1 point

Note: Scoring is carried out to two decimals. For example, if a player rushes for 78 yards, he will score 7.8 points. Negative yardage is also scored. For example, if a player rushes for a negative 14 yards, he will score -1.4 points.

6C. Scoring for defensive teams is calculated as follows:

  • Each quarterback sack = 1 point
  • Each fumble recovery = 2 points
  • Each safety = 2 points
  • Each interception = 2 points
  • Each fumble or interception returned for TD = 6 points
  • 0-1 offensive pts allowed = 10 pts
  • 2-3 offensive pts allowed = 8 pts
  • 4-5 offensive pts allowed = 6 pts
  • 6-8 offensive pts allowed = 4 pts
  • 9-11 offensive pts allowed = 3 pts
  • 12-14 offensive pts allowed = 2 pts
  • 15-16 offensive pts allowed = 1 pts
  • 17-29 offensive pts allowed = 0 pts
  • 30-34 offensive pts allowed = -1 pts
  • 35-39 offensive pts allowed = -2 pts
  • 40-44 offensive pts allowed = -3 pts
  • 45-49 offensive pts allowed = -4 pts
  • 50+ offensive pts allowed = -5 pts
  • 0-199 total net yards allowed = 7 pts
  • 200-239 total net yards allowed = 5 pts
  • 240-255 total net yards allowed = 4 pts
  • 256-270 total net yards allowed = 3 pts
  • 271-284 total net yards allowed = 2 pts
  • 285-299 total net yards allowed = 1 pts
  • 300-349 total net yards allowed = 0 pts
  • 350-399 total net yards allowed = -1 pts
  • 400-449 total net yards allowed = -2 pts
  • 450+ total net yards allowed = -3 pts

Note: Sacks, safeties, fumble recoveries, and TDs resulting from fumbles on Special Teams count towards defensive scoring. However, TDs scored on any kick return, by the receiving team, will not count toward defensive scoring.

Note: Offensive Points Allowed is the points scored against a team on offense, which only includes points scored via passing and rushing TDs as well as field goals. It also includes any conversion points scored after the TDs (extra point or a 2 pt conversion).

7. Starting Lineups:

7A. Lineup Formations: You have a choice between five different styles of offense ... Pro Set, Jumbo, Run -n- Shoot, Wish Bone & Ace:

Lineup Formations
Position
QB
RB
WR
TE
PK
Def
Pro Set
1
2
3
1
1
1
Jumbo
1
2
2
2
1
1
Run -n- Shoot
1
1
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7B. Players you want included in your lineup must be submitted by the start of their respective game time but other players to complete your starting lineup can be included later as that NFL week progresses as long as you have inputted a valid and complete starting lineup before the last game of the NFL week is played.

7C. Each owner must make every effort to submit a complete starting lineup each week of active players. Owners must ensure they make the necessary transactions during the week to ensure that their lineups meet these requirements. This rule is in place to allow the Commissioner to act if it appears that an owner is not participating actively in the league or attempting to throw games "on the sly" which are both situations that would place an owner in jeopardy of possible expulsion from the league. The Commissioner will thoroughly review the situation if an owner submits a lineup two weeks in a row with a player(s) on bye. The Commissioner will use his discretion concerning addressing the owner/situation.

7D. Again, owners need to submit valid starting lineups each week and beware of submitting bogus lineups in order to try to throw games which will also put owners in jeopardy of possible expulsion.

7E. If an owner cannot access the site to submit his starting lineup, he or she can submit their lineup or lineup change(s) via e-mail prior to the deadline. The e-mail must be received by the Commish and his opponent prior to the deadline. The Commish will input the lineup or change as soon as possible.

8. Transactions:

Transactions consist of Free Agent Signings and Trades. They are instrumental to the success of your team. It is very important that you remain active and up to date on all information regarding your players. Note: Only owners who have paid their entry fees are allowed to make transactions, unless they have taken over a team within seven days of the transaction.

8A. Free Agency:

Free agency signings will be conducted every week concluding December 20. All free agent transactions during the season will be submitted thru the league site. Any player not currently on an UFFL II roster, but either already signed to an NFL contract or eligible to be signed to an NFL contract may be picked up during the free agency process. Once that player is dropped, there is a waiting period of one week before he can picked be picked up by another team, including yours.

Preseason Free Agency:

Free agency will begin the Monday after the draft ends. The order of preseason free agency is reverse from draft order. All preseason free agency transactions will be processed Thursday evening at 6:00 PM Eastern.

Owners can make up to two free agency transactions during the preseason.

Season Free Agency:

The first free agency period will be via non-conditional ("regular") Blind Bidding. Blind bidding requests can be submitted at the site between Monday (11:00 PM ET) and Thursday (11:00 AM ET)*.

*Week 12 waivers run two hours prior to the normal time due to the NFL games on Thanksgiving.

Week 16 waivers will be processed on Wednesday at 10:00 PM ET.

Each team will receive $50 bidding dollars in addition to the remaining bidding bucks from the auction to use as blind bidding dollars (BBIDs) for the regular season blind bidding period. The bids must be in whole dollar amounts, i.e., $4. If two owners requests the same player, the player will go to the owner who made the highest bid. If owners requests the same player and the bids are the same, the free agent will go to the team with the worst record or least amount of points scored. There is no limit to the number of free agents owners can bid on. Once a team uses all their BBIDs, they will no longer be able to participate in the FA bidding period.

The second free agency period is first come first serve (FCFS) waivers. FCFS will begin on Thursday (1:00 PM ET) and end on Sunday (1:00 PM ET). FCFS waivers end on December 20 at 10:00 PM ET.

During the season owners may make up to five free agency transactions per week except for week 16 (three moves).

8B. Trades:

The trade deadline is 11:45 AM ET on Thursday after week 11. In addition, any teams that are mathematically eliminated from the playoffs will not be allowed to trade during the season. Trades are made on a one-to-one basis, i.e., equal # of players are involved in the trade. Trades are proposed and either accepted or rejected thru the league site. The Commish will process all trades. Owners may challenge a trade by e-mailing the Commish within 48 hours of the trade being announced. Owners have three challenges per year. If two or more owners challenge a trade, the trade will then be forwarded to the Executive Committee (EC) along with the challenging e-mail for a decision in the following manner:

1) The trade is announced. 2) The trade is challenged. 3) The challenge is NOT announced to the league. 4) The case is sent to the EC in private. 5) The EC's decision is then announced. 6) Trade is either upheld or overturned.

Their decision is final and will be announced to the league within 72 hours.

Note: Lobbying is not permitted. If there is evidence of lobbying, the guilty owner will be subject to forfeiture of free agency privileges.

The fairness of all trades will be judged solely on whether or not they are "lopsided" or not in the opinion of the person(s) judging.

The Commish also reserves the right to immediately veto any trade deemed lopsided and against the competitiveness of the league while the Asst. Commish has the authority to veto any trades made by the Commish, within 48 hours and under the same guidelines.

8C. Injured Reserve (IR):

Owners can place one player on Injured Reserve (IR) between the end of the draft and the end of the NFL regular season. Only players designated by MFL as being on IR may be placed on IR. There may be a day or two lag between when the time the NFL team actually puts the player on IR and when MFL reflects this on the league page. Until MFL indicates they are on IR, they will not be able to be placed on IR on your roster.

9. Playoffs:

The playoffs occur weeks 14-16.

Six teams qualify for the playoffs: the three division champions (seeds 1-3), the top two wildcard teams (seeds 4 & 5) and the highest scoring team (with a record over .450) not already in the playoffs (seed 6).

9A. Playoff Seeding:

After division winners are determined, seeding for playoff teams will be as follows:

Week 14 seeding:

#1 seed is division winner with best record
#2 seed is division winner with 2nd best record
#3 seed is division winner with 3rd best record
#4 seed is wildcard team with the best record
#5 seed is wildcard team with the 2nd best record
#6 seed is wildcard team with the 3rd best record.

The tiebreaker in case of identical records is total points scored.

Note: The Regular Season Champion is not necessarily the #1 seed.

9B. Playoff Schedule:

Scenario 1: If two of the wildcard teams have more points scored than the #3 seed then the playoff schedule will be as follows:

Week 14 matchups:

#3 seed vs #6 seed and #4 seed vs #5 seed.

The #3 seed will receive an additional 8 points and the #4 seed will receive an additional 4 points.*

After the wildcard games, the teams will be reseeded according to record first and then total points scored.

Week 15 matchups:

#1 seed vs #4 seed and #2 seed vs #3 seed.

The #1 seed will receive an additional 6 points and the #2 seed will receive an additional 4 points.*

Scenario 2: If the #3 seed has more points scored than at least two of the wildcard teams then the playoff will be as follows:

Week 14 matchups:

#4 seed vs #5 seed vs #6 seed.

The #4 seed will receive an additional 10 points and the #5 seed will receive an additional 5 points.**

The team that scores the most points is the wildcard winner and advances to the Semifinals.

Week 15 matchups:

#1 seed vs winner of the wildcard game and the #2 seed vs #3 seed.

The #1 seed will receive an additional 6 points and the #2 seed will receive an additional 4 points.*

Week 16 matchups:

The Championship Game will be played during week 16. The Consolation Game will be played during week 16. There is no home field advantage for the Championship Game and the Consolation Game during week 16.

Note: *If a lower seeded team has more points scored than the higher seeded team, the homefield advantage is half the points listed. ***If the #6 seeded team has more points scored than the higher seeded teams, the homefield advantage is half the points listed.

9C. Toilet Bowl:

The six non-playoff teams will play during weeks 14-16 in the Toilet Bowl. The teams will be seeded #1 - #6 according to record and total points scored in case of a tie. The top two seeds receive a week 14 bye.

Week 14 matchups:

#3 seed vs #6 seed and #4 seed vs #5 seed.

Week 15 matchups:

#1 seed vs the lowest remaining seed and #2 seed vs the other seed.

Week 16 matchup:

The winners of the week 15 matchups advance to the Toilet Bowl Finale.

9D. The Ultimate Championship:

The top 12 teams in the UFFL Coaches Poll will play in the Ultimate Championship during weeks 14-17. The starting lineup requirement is 1 QB, 1 RB, 2 WR, 1 TE, 1 RB/WR, 1 WR/TE, 1 PK, 1 DT. The scoring system is the same as the UFFL scoring system. The top four ranked teams receive a bye in week 14. #12 plays #5, #11 plays #6, etc. During week 15, the #1 ranked team plays the lowest seeded team that won in week 14, etc. The semifinal are in week 16 and the semifinal winners play in the Ultimate Championship during week 17. The winner will be declared "The Ultimate Fantasy Football League Champion" and receive a free entry into the UFFL Playoff League, cash, and bragging rights.

10. Tiebreaker Rules:

During the regular season, no tie-breaker method will be used to determine winners in the event of a tie. In the event a team ends a game in a tie, the tie game will reflect as one-half of a win and one-half of a loss. During the playoffs, in the event of a tie, the winner will be the team whose offensive starters (QB, RB, WR, WR, Flex 1, Flex 2 and TE) scored the most touchdowns (thrown + caught + run = total). In the event this does not settle the tie, the fantasy team who started the highest fantasy scoring player/DT involved in that game will win. Should a tie exist after this tie-breaker, the 2nd highest fantasy scoring player/DT will be used and so on until the tie is broken and a winner is declared. In the event that after all 10 possible tiebreakers have been used and a tie still exists, the home team will be awarded the win.

Ties involving Division Titles will be broken in the following manner:

1. Comparison of head to head records (except three or more way ties).
2. Best division record.
3. Total points scored.

Ties involving Regular Season Championship and Wild Card Teams will be broken in the following manner:

1. Comparison of head to head records (except three or more way ties).
2. Total points scored.
3. Best division record.

Note: The Regular Season Champion must be a division winner.

11. Rule Changes:

In order to change the rules, owners will e-mail rule change proposals to the Commish during the offseason which will be voted upon by the league owners the last week of June. Proposal(s) will be forwarded to the league and each owner will have one week to vote. Note: "abstaining votes" do not count as either a "yes" or "no" vote. Proposals will require a minimum of 5 affirmative votes to pass, but also must reflect at least a 50% + 1 margin of those casting votes to pass. This proposal means that there is no specific quorum, but a vote with only 5 people voting can only pass if the vote is 5-0.

Number of people voting -- outcomes:

1 - proposal is defeated
2 - proposal is defeated
3 - proposal is defeated
4 - proposal is defeated
5 - proposal is adopted if the vote is 5-0
6 - proposal is adopted if the vote is 6-0 or 5-1
7 - proposal is adopted if the vote is 7-0, 6-1 or 5-2
8 - proposal is adopted if the vote is 8-0, 7-1, 6-2 or 5-3
9 - proposal is adopted if the vote is 9-0, 8-1, 7-2 or 6-3
10 - proposal is adopted if the vote is 10-0, 9-1, 8-2, 7-3, or 6-4
11 - proposal is adopted if the vote is 11-0, 10-1, 9-2, 8-3, 7-4, 6-5
12 - proposal is adopted if the vote is 12-0, 11-1, 10-2, 9-3, 8-4, 7-5

Rule proposals/changes can only be made during the offseason. Proposals cannot be submitted on a rule for at least two years after a previous proposal has been voted on the same rule. During the season, the Commish will handle any rules interpretation matters.

Penalties for failing to vote on rule proposals:

1st offense: Forfeiture of free agency privileges. The number of weeks = the number of missed proposals.
2nd consecutive offense: Forfeiture of $25 BBIDs or $10 BBIDs x # of rule proposals missed whichever is greater.
3rd consecutive offense: Removal from the league. If the owner has paid his entry fee, he can request a refund. Franchise fees will not be refunded.

Note: The Commissioner does not have the authority to change league rules during the season, with the exceptions of 1) making changes to address typographical errors on the league web site, 2) software programming issues or 3) setting league draft dates. Any proposals submitted by the Commissioner are subject to the same voting criteria as those submitted by any other owner.

11A.Rule Re-Evaluation:

From time to time, a situation may arise in which the rules, as written, may lend themselves to harming the position of a team in a way for which they were not meant to do when written. If such a situation arises, the league Commissioner has the right to re-evaluate the league rules to determine whether the situation at hand is such that the intent of the rules when they were written can not be upheld because the literal interpretation would lend itself to the contrary. If so, the Commissioner can forego the rules, as written, in favor of the rule's intent.
If the commissioner comes to such a decision, he must inform the other league owners by email; explaining the situation, the decision to forego the rule in question, and the reasoning for making such a decision. League owners who believe that the situation in question does not warrant a reevaluation of the league rules must inform the commissioner within 24 hours. If six (6) league owners independently send a message to the Commissioner stating that they do not believe the rule should be forgone, the Commissioner's decision will be overruled. If not, the Commissioner's decision will be final.

11B.Rulebook Gaps:

In the event that a situation should arise in which no effective solution can be found due to amibiguities in the league rules, the league Commissioner has the right to use his own discretion to resolve the issue. That decision must then be followed consistently for any situation of significant similarity for the remainder of the season.

12. Governance:

12A. Commissioners' Duties:

The Commissioner is responsible for maintaining the league web site, the rules site, and contacting MFL Support for any league wide issues with the site. Owners can and should contact MFL Support for help with individual issues. The Commish will forward all trade challenges to the Executive Committee. The Commissioner has vetoing power but will only use such power in extreme cases, i.e. life threatening. A fair and impartial decision is guaranteed. During the season the Commissioner Lockout will be turned on and if at any time the lockout is briefly turned off, the Commissioner will chat the reason for turning it off. As Commissioner, I do not make any profit running the leagues. The only compensation is a partially waived entry fee.

12B. League Disputes:

Any disputes will be sent directly to the Commissioner who will then either make a decision which will be final or forward said complaint to the league for a democratic vote. The overall good of the league as a whole will be greater then the benefit to any sum of its constituents.

13. Expected Owner Conduct:

Owners will be expected to conduct themselves in a manner that will not disparage the league, Commisssioner, league officers, nor its owners in any way, shape, or form.

1. While bragging is always a part of some owner's personality and is to be expected, insults, personal attacks, and inflammatory or taunting acts will not be tolerated. The Commissioner will have total authority in drawing the line between trash talking and the above mentioned acts. This will be strictly enforced.

2. Any correspondence attacking the Commissioner to other owners or to public message boards violates the Owner Code of Conduct.

3. Removing an Owner. If an owner is considered by the Commissioner to be conducting himself in a manner not in the Best Interest of the League or DETRIMENTAL to the league, the owner may be removed. If an owner feels it is necessay to attack the league or any of its' owners in any form, then it is in their best interest to find a different league. A refund of the entry fee will be determined by the league and any refund will affect the prize money.

4. Whining: NO WHINING, BICKERING, CRYING, BELLY ACHING, ETC, ALLOWED! The Commish will be the sole determinor of any owner guilty of violating the "Whining Clause". Punishment ranges from forfeiture of future auction money to forfeiture of free agency privileges. The Commish reserves the right to issue one warning. My advice is to do a whine check before clicking send in e-mails and IMs. The league was created to have fun. Let's keep it that way.

14. Entry Fee:

The entry fee for the 2019 season is $40.00 and due by August 5, 2019.

Mail checks to:



David Torreano
30 Market Point Dr. Apt 3205
Greenville, SC 29607

15. Prize Money:

$150 League Champion
$85 Runner-up
$46 3rd Place
$27 4th Place
$40 Regular Season Champion
$27 Total Points Champion
$10 * Toilet Bowl Winner

* If the Toilet Bowl winner doesn't submit a lineup in two consecutive weeks during the TB tourney, the prize money will be added to the next season's prize money or towards an entry fee for a replacement owner, if necessary.


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